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Brady Licht
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    • Power, Tools, and Autonomy
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AR/VR

Augmented Reality and Virtual Reality technologies used to create immersive learning experiences.

  • The EdTech Changes Overshadowed by Gen AI (2022-2025)


    Power
    Accessibility, AR/VR, E-learning/Distance, EdTech, K12
  • The Crucial Role of Accessibility in VR, AR, and Video Games for Learning


    Design
    Accessibility, AR/VR, EdTech, Game-Based, STEM/STEAM

Brady Licht

Considered Digital Learning Experiences – Learning Design · Platform Integration · EdTech Consulting · Open-Source Tools

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  • About
  • Services
  • Cases
  • Articles
    • Power, Tools, and Autonomy
    • Lenses and Parallels
    • Designing for Instruction
  • Resources
    • Homegrown Learning Book
    • RCE Atomizer
    • Web Apps
    • Workbooks
  • Podcast
    • Spotify
    • Apple

This is a personal site. The ideas, opinions, and resources shared here are my own and don’t represent the views or positions of my employer or any organization I’m affiliated with. Tools and resources are provided as-is and independently of my professional role.

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