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Homegrown Learning Book
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Game-Based
Learning experiences that incorporate games to engage and motivate learners.
Empowering K12 Students as AI-Enhanced Educational Game Designers
Articles
Game-Based
,
Generative AI
,
K12
,
STEM/STEAM
Pivot: The Learning Design Strategy Game (Preview)
Resources
Game-Based
,
LXD
,
PD
,
Workplace Learning
Video Games as Hooks in Project-Based Learning for At-Risk ELA Students
Cases
Blended/Hybrid
,
EdTech
,
Game-Based
,
K12
,
STEM/STEAM
The Crucial Role of Accessibility in VR, AR, and Video Games for Learning
Articles
Accessibility
,
AR/VR
,
EdTech
,
Game-Based
,
STEM/STEAM
What is the Difference Between Game-Based Learning and Gamification?
Podcast
Game-Based
,
STEM/STEAM
How Do We Build Scenario-Based E-Learning?
Podcast
E-learning/Distance
,
Game-Based
,
LXD
,
Storytelling
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