Design
Designing for Instruction. The articles here are about the day-to-day work of designing learning experiences, training, and professional development. They cover process, method, and implementation: how to prototype and pilot, how to design for mixed skill levels, how to stay current without drowning in noise, and how to build things that hold up in the real conditions where educators and learners actually work.
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Why Training Apps/Technology Rollouts Fail (Published on E-Learning Industry)
I’m excited to share my latest article, “Why Training Apps/Technology Rollouts Fail” now published on E-Learning Industry! In this piece, I delve into the common pitfalls organizations face when implementing new training…
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E-Learning with Atomic Design (Published on E-Learning Industry)
I’m thrilled to announce the publication of my latest article, “E-Learning with Atomic Design” on E-Learning Industry. In this piece, I explore how the principles of atomic design can be applied to…

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Understanding the LXD and SME Partnership in E-Learning
Most of the writing about e-learning development treats the subject matter expert as a source: you extract the content, you build the course. That is not how it works when the course…

